Computing: Programming Turtle Logo and Scratch: Repeat and Say Something Year 2 Lesson Pack 4

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Computing: Programming Turtle Logo and Scratch: Repeat and Say Something Year 2 Lesson Pack 4

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    , Jun 17th
Flummoxed by Scratch? Use this lesson from the Programming Turtle Logo and Scratch unit. This is the second lesson of four which introduces Scratch. In this lesson, the children learn to repeat a command and have the sprite say something.
Computing: Programming Turtle Logo and Scratch: Repeat and Say Something Year 2 Lesson Pack 4 contains:
  • #Unit Overview [PDF]
  • Activity Sheet Editable [DOC]
  • Activity Sheet Repeat and Say Something [PDF]
  • #Lesson Plan Repeat Something Say Something [PDF]
  • #Lesson Presentation Repeat and Say Something [PPT]
  • #PlanIt User Guide [PDF]
  • #Success Criteria Grids Repeat Something Say Something [PDF]
  • Activity Sheet How to Use Scratch [PDF]

This resource is available in Standard and Flipchart.
  • Homepage » PlanIt » Computing » Y2 » Programming Turtle Logo and Scratch
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    • Twinkl updated the Main Version on May 16th
    • Twinkl added Flipchart Version on Apr 17th
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