PlanIt - Computing Year 2 - Programming Turtle Logo and Scratch Lesson 5: Green Flag Lesson Pack

PlanIt

Save Resource

To save a resource you must first Join or Log In.

PlanIt - Computing Year 2 - Programming Turtle Logo and Scratch Lesson 5: Green Flag Lesson Pack

Alternative versions

Description
Ratings & Reviews
Categories
Suggest a Change
Resource Updates
Log in Join
  • Twinkl

    This resource is not yet rated. Why not leave your own review?

Bamboozled by Scratch? Use this lesson from the Programming Turtle Logo and Scratch unit. This is the third lesson of four which introduces Scratch. In this lesson, the children learn how to begin a set of commands.
PlanIt - Computing Year 2 - Programming Turtle Logo and Scratch Lesson 5: Green Flag Lesson Pack contains:
  • #Unit Overview [PDF]
  • Activity Sheet Green Flag Editable [DOC]
  • Activity Sheet Green Flag [PDF]
  • #Lesson Plan Green Flag [PDF]
  • #Lesson Presentation Green Flag [PPT]
  • #PlanIt User Guide [PDF]
  • #Success Criteria Grids Green Flag [PDF]
  • Activity Sheet How to Use Scratch [PDF]

This resource is available in Standard and Flipchart.
  • Homepage » PlanIt » Computing » Y2 » Programming Turtle Logo and Scratch
  • If you have a suggestion for a new resource, let us know and we'll add it to our bank of ideas. If you'd like to see another version of this resource, improvements, tweaks or corrections, simply fill in the form below.

    Please try to be as specific as you can!

    • Twinkl added Flipchart Version on Apr 17th
    Careers