PlanIt - Computing Year 3 - Programming Turtle Logo and Scratch Lesson 1: Backwards Lesson Pack

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PlanIt - Computing Year 3 - Programming Turtle Logo and Scratch Lesson 1: Backwards Lesson Pack

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PlanIt - Computing Year 3 - Programming Turtle Logo and Scratch Lesson 1: Backwards Lesson Pack

PlanIt - Computing Year 3 - Programming Turtle Logo and Scratch Lesson 1: Backwards Lesson Pack - Get your class programming with Turtle Logo. Following on from the units in Year 2 on Turtle Logo, this first of three lessons uses the basic commands in Logo to move and draw using the turtle on screen and introduces the backwards command.
This zip file contains:
  • Activity Sheet Backwards [PDF]
  • #Lesson Plan Backwards [PDF]
  • #Lesson Presentation Backwards [PPT]
  • #PlanIt User Guide [PDF]
  • #Success Criteria Grids Backwards [PDF]
  • #Unit Overview [PDF]

This resource is available in Standard and Flipchart.
  • Homepage » PlanIt » Computing » Y3 » Programming Turtle Logo and Scratch
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    • Twinkl added Flipchart Version on Apr 10th

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