PlanIt - Computing Year 6 - Kodu Programming Lesson 5: Race Track Lesson Pack


Save Resource

To save a resource you must first Join or Log In.

PlanIt Computing Year 6 Kodu Programming Lesson 5 Race Track Lesson Pack - ks2, uks2, key stage, junior, computers, it, itc, ict, programme, program, software, skills, resources, display, presentation, planning, notes, idea, information, game, design

Alternative versions

Ratings & Reviews
Suggest a Change
Resource Updates
Log in Join
  • Twinkl

    This resource is not yet rated. Why not leave your own review?

Children will love using their skills from the unit so far in this lesson to design their own race track in Kodu and program a character that can be controlled around the track! Full guidance provided for all abilities, including adults!
PlanIt - Computing Year 6 - Kodu Programming Lesson 5: Race Track Lesson Pack contains:
  • Adult Guidance [PDF]
  • Race Track v01, by Owner [KODU2]
  • Race Track v02, by Owner [KODU2]
  • #Lesson Plan Race Track [PDF]
  • #Lesson Presentation Race Track [PPT]
  • #PlanIt User Guide [PDF]
  • #Success Criteria Grid Race Track [PDF]
  • #Unit Overview [PDF]
  • Activity Sheet Race Track [PDF]

This resource is available in Standard, Flipchart and Notebook.
  • Homepage » PlanIt » Computing » Y6 » Kodu
  • If you have a suggestion for a new resource, let us know and we'll add it to our bank of ideas. If you'd like to see another version of this resource, improvements, tweaks or corrections, simply fill in the form below.

    Please try to be as specific as you can!

    • Twinkl added Notebook Version on Sep 30th
    • Twinkl added Flipchart Version on Sep 29th