Computing: Kodu Programming: Racing Game Year 6 Lesson Pack 6

PlanIt

Save Resource

To save a resource you must first Join or Log In.

Computing: Kodu Programming: Racing Game Year 6 Lesson Pack 6

Alternative versions

Description
Ratings & Reviews
Curriculum Links
Suggest a Change
Resource Updates
Log in Join
  • Twinkl

    This resource is not yet rated. Why not leave your own review?

Completing the unit, children continue from the previous lesson by turning their race track into a fully playable game. An computer-controlled opponent is added and the racing game is complete! Children learn to code through making their own games!
Computing: Kodu Programming: Racing Game Year 6 Lesson Pack 6 contains:
  • Adult Guidance [PDF]
  • Racing Game v01 [KODU2]
  • Racing Game v02 [KODU2]
  • #Lesson Plan Racing Game [PDF]
  • #Lesson Presentation Racing Game [PPT]
  • #PlanIt User Guide [PDF]
  • #Success Criteria Grid Racing Game [PDF]
  • #Unit Overview [PDF]
  • Activity Sheet Racing Game [PDF]

This resource is available in Standard, Flipchart and Notebook.
  • Homepage » PlanIt » Computing » Y6 » Kodu
  • Please Log In or Join for FREE to suggest a change for this resource.
    • Twinkl added Notebook Version on Sep 30th
    • Twinkl added Flipchart Version on Sep 29th
    Careers