PlanIt - Computing Year 6 - Kodu Programming Lesson 6: Racing Game Lesson Pack

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PlanIt Computing Year 6 Kodu Programming Lesson 6 Racing Game Lesson Pack - ks2, uks2, key stage, junior, computers, it, itc, ict, programme, program, software, skills, resources, display, presentation, planning, notes, idea, information, racing, car

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  • Twinkl

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Completing the unit, children continue from the previous lesson by turning their race track into a fully playable game. An computer-controlled opponent is added and the racing game is complete! Children learn to code through making their own games!
PlanIt - Computing Year 6 - Kodu Programming Lesson 6: Racing Game Lesson Pack contains:
  • Adult Guidance [PDF]
  • Racing Game v01 [KODU2]
  • Racing Game v02 [KODU2]
  • #Lesson Plan Racing Game [PDF]
  • #Lesson Presentation Racing Game [PPT]
  • #PlanIt User Guide [PDF]
  • #Success Criteria Grid Racing Game [PDF]
  • #Unit Overview [PDF]
  • Activity Sheet Racing Game [PDF]

This resource is available in Standard, Flipchart and Notebook.
  • Homepage » PlanIt » Computing » Y6 » Kodu
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    • Twinkl added Notebook Version on Sep 30th
    • Twinkl added Flipchart Version on Sep 29th
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