Bee Bot Emergency Rescue Mat

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Bee Bot Emergency Rescue Mat - Paramedics, ambulance, 999, emergency, rescue, help, Forwards, backwards, left, right, clear, pause, buttons, stop, travel, park, houses, shop, school, grocery, bus stop, ambulance station

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  • , rated this resource Oct 10th
This Bee Bot mat should be joined together to create the emergency rescue mat. The children will program the Bee Bot to find the quickest way to the emergency on the mat.
This resource is available in Standard and A4.
  • Homepage » Early Years » Understanding the World Resources » Everyday Life » People Who Help Us
  • Homepage » Early Years » Topics » Everyday Life » People Who Help Us
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  • Homepage » Early Years » Understanding the World Resources » ICT
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  • Homepage » Early Years » Physical Development » Healthy Living
  • Homepage » Australia » EYLF » Technologies » Beebot
  • Homepage » Scotland (CfE) » CfE Curriculum Browser » Technologies » First Level » Computing Science » Understanding the world through computational thinking » I can explore and comment on processes in the world around me making use of core computational thinking concepts and can organise information in a logical way. TCH 1-13a
  • Homepage » Early Years » Understanding the World Resources » ICT » Bee Bot Resources » Bee Bot Mats
  • Homepage » Early Years » Topics » Computing » Bee Bot Resources » Bee Bot Mats
  • Homepage » Childminders » EYFS Activities » Understanding the World » Computing » Bee Bot Resources » Bee Bot Mats
  • Homepage » Scotland (CfE) » CfE Curriculum Browser » Technologies » Early Level » Computing Science » Understanding and analysing computing technology » I can experiment with and identify uses of a range of computing technology in the world around me. TCH 0-14b
  • Homepage » Scotland (CfE) » Early » Mathematics » Shape, position and movement » Angle, symmetry and transformation. » Position » Position
  • Homepage » Scotland (CfE) » CfE Curriculum Browser » Numeracy and Mathematics » Early Level » Shape, Position and Movement » Angle, Symmetry and Transformation » In movement, games, and using technology I can use simple directions and describe positions. MTH 0-17a
  • Homepage » Scotland (CfE) » CfE Curriculum Browser » Numeracy and Mathematics » Early Level » Shape, Position and Movement » Angle, Symmetry and Transformation » I have had fun creating a range of symmetrical pictures and patterns using a range of media. MTH 0-19a
  • Homepage » España » English Speaking Schools » 1º ciclo Educación Primaria » Computing
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    • Twinkl added A4 Version on Apr 15th
    • Twinkl updated the Main Version on Apr 15th

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